As to the book itself, the Glass Walker Tribebook for anyone who runs Werewolf the Apocalypse and has them in their party, it’s an invaluable tool. It’s written very . “And he said unto him, Arise, go thy way: thy faith hath made thee whole.” Source : Core book revised / 20th Anniversary Edition / Glass Walker Tribebook. For Glass Walker Gifts of all ranks, see All Glass Walker Gifts. Rank 1 Glass Walker Gift (Boli Zouhisze). The Boli Source: Glass Walker Tribebook (revised) .

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A Gremlin — a type of Wyld-spirit that enjoys breaking things — teaches this Gift. The only exception to this is soaking damage.

Upon learning this Gift, the Glass Walker reconciles these two sides of his being, and he can summon primal energy and mystical form at the same time.

A dove-spirit teaches this Gift. Explore the Home Gift Guide. The Glass Walker convinces money spirits to change their denomination. The Random Interrupt can effectively reach into a telephone line and emerge on the other end. By studying both his natural senses and the sensory capabilities of machines, the Garou may exchange the former for the latter.

The created object is not necessarily permanent; it tribebok last a length of time according to the following chart.


The Glass Walkers exploit this truth to draw more power from the modern profusion of technology, making their devices compatible with almost everything. We’ve already been saving your edits, so if you upgrade now you will have instant access to your previous versions. If this is a concrete wall, he must place the seeds in cracks within the surface. Hands Full of Thunder Rank 2 Glass Walker Gift Many Glass Walkers regard the gun as the ultimate sign of the power of the modern age, and make pacts with the spirits to assure that their firearms do not become useless, primitive clubs in the midst of battle.


Amazon Restaurants Food delivery from local restaurants. A PDA can become razor sharp, or a knife could be tapped on to hack into a system. Worshipping mere tools confuses the master with the servant.

Cyberfetishes | Rage Across Baltimore | Obsidian Portal

A single success will only allow one word to be sent, five would allow unlimited length. Any technological spirit can teach this Gift. A character trying to break the encryption on a single message gets just one chance to do so — the magic surrounding the message deletes it if the character fails. The next room is difficulty 4, glasswalekr same building 5, one block away 6, one mile away 7, a time-zone away 8.

To counter this, the Cyber Dogs have a Gift that banishes fear, anxiety or any other emotion. This allows her to live among humans and maintain a family.

The Garou safeguards one machine against natural corrosion or adverse weather for one day per success. Touching heated metal causes one aggravated, unsoakable Health Level of damage per round.


In addition, any successful Social rolls may have significantly more impact than they would without the Gift. Rank 1 Glass Walker Gifts.

One additional point in any Attribute or Ability, in the case of chipware per Rank is a good rule of thumb for basic bio-booster hardware. Air-spirits teach this Gift. Currently housing a searchable database of all Werewolf Gifts.

Werewolf Tribebook Glasswalkers

The Garou must have the data to be decrypted in some form — generally, residing on a local computer. Product details Paperback Publisher: An electricity elemental is bound into them. A werewolf could win arguments with hard line opponents, or cause a cold-hearted psychopath to relent at least for a little while.

But the physical dangers of overpressure pale before the psychological. If successful, the Garou automatically knows which member of a group it would be best to approach to get results in her efforts.

Once the clip in the firearm is exhausted, the Glass Walker can literally feed his own Rage or Gnosis into the fun to reload it, one point for each full reload. The Glass Walker must don a crown of some description, a hat, or even a scrap of fabric wrapped around their head will do.